Game-Based Learning Market

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Game-Based Learning Market Size, Share and Industry Analysis Report By Provider (Content and Services), By Game Type(AR VR games, AI-based games, Location-based games, Assessment and evaluation games, Training, knowledge and skill-based games, Language learning games & Others(Role-based games and childhood learning games)), By Deployment Mode (On-premises and Cloud), By End User (Academic [K-12, Higher Education, Vocational Training], Corporate [SMEs, Large Enterprises], Government) - Forecast Year 2024 – 2031

Information & Communications Technology // Software Defined Anything(SDx)

Number of Pages: 326 Report Format: pdf Report ID: ZBA-281 Publishing Date: - July, 2022

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